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Chapter 20: Planning for the Future
Another day passes and you begin to despair. Casting inside the cage doesn't work indeed. You tried just in case. For the most part the guards just leave you alone. When you break for the night again you decide to Charge a high potency healing spell. The way this is going you will need it.
Charge “Healing Spell Level III”.
Just as you are done with the spell you hear a lock turn. A woman with pointy ears opens the cage door and tells you to come with her, if you want to live.
Skill Boost Spells
Healing & Restoration Spells