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Spellbound Program is Now Live

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  • AglavraOwl
    replied
    I just wanted to thank everyone who worked to bring this program to us. I finished Spellbound recently and it was what helped me to return to regular exercising after almost half a year break. Thanks! I really enjoyed the program, especially its structure and how it allows to choose the workload for each day.

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  • Gimpythewonder
    replied
    I got a late start on this but have been enjoying it (on day 11 today). I'm a big RPG guy irl so I'm always excited when Darebee has another RPG fitness. My feedback so far would be for the next instalment to have a bit more variety outside of arms/plank position. The attack spells especially really only have 1 option that is outside that range. Maybe when I get deeper into story i'll find the deeper variety. Keep up the good work Darebee, it is much appreciated and its helped me get my fitness back over the years.

    Leave a comment:


  • Bbybear712
    replied
    Just giving some updates. My husband finished the program, he did it over the course of 40ish days. He would rate it 4/5. The overall story arc was good. Workouts while sometimes difficult weren't backbreaking. All in all it was really really good. Unfortunately the story while good, around chapter 15 there were huge gaps in the story and there were jumps. He would do it again if the story was expanded upon, but as is he wouldnt do it again.

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  • quarkmage
    replied
    Saffity Yes! Go for it; wonderful for you and your daughter.

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  • Saffity
    replied
    quarkmage I am determined to earn my first badge with this one so I’m hanging in so far!

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  • quarkmage
    replied
    I am loving this program. Thank you so much.
    hope all the Bees are hanging in there; challenging times, we can rise to conquer them.

    Leave a comment:


  • Cabriel
    replied






    ... a second part !!

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  • PetiteSheWolf
    replied
    Just to make sure, neilarey... That lost, mysterious spell does not happen, by any itty bitty chance to include ... burpees?
    If so, this is an evil spell of darl magick that must bever be cast, let it be known!

    Leave a comment:


  • neilarey
    replied
    I can confirm -

    - spoilers ahead -

    The Dragon Armor spell is only cast once in Spellbound and only when you get the dragon scales. You need to do 5 sets only, not 20. You get all the scales by default after visiting the lair, one way or the other. The reason we included the number of scales is because we are already working on the dynamics of the follow up adventure (current working title is "The Lost Spell"). It will be relevant then.

    - end spoilers -

    Any spells you don't use up during Spellbound 1.0 you will be able to use in Spellbound, the Lost Spell.



    Happy September 1st everyone and happy casting!

    Leave a comment:


  • Danak
    replied
    I'm a few days and chapters into this new program and really enjoying it. It reminds me that I first joined Darebee years ago thanks thanks to Age of Pandora and the whole concept of RPG-driven workouts, then stayed longer first for the positive spirit of the Hive and finally for the sheer diversity of workouts and information (I haven't been active in the Hive for a long time, but still do Darebee workouts almost every day, more than 3 years on).

    Regarding the Spellbound program, neilarey 's question and other people's remarks in this thread: I'd love to see the longer text / cut story parts in a second run through this program. Since, if I understood correctly, such text already exists, one option would be to simply have a button to choose between "detailed story" or "condensed story" versions. Anyway, I vote in favor of keeping the story-side of this type of program as long as the original author wants, not cutting it into a shorter version unless a really large majority of opinions go in that direction, and even then, possibly keeping two versions in parallel, selectable at a click of a button.

    Also, as has been suggested around page 3 of this thread, it would be great to have a few instances of actual choices leading to different paths, like in Age of Pandora - but I guess that will be the case in the next announced program that uses the same "spellbook" idea as well as a map (I'm assuming the map will be like in AoP, and that would be really awesome!)

    Finally, since before starting this program I was doing workouts in a non-canonical way: typically having 2 or 3 workouts open and doing 1 or 2 sets of each, then the next day replacing the oldest opened tab by a new workout and so on, it turns out that I can happily do something similar in Spellbound: stop in a sensible story-based moment to spend a few days charging a few spells in parallel, spreading the sets of each over a couple of days, several spells at a time. It's probably not the most efficient way to workout, but it works for me at the moment (more diversity each day) and keeps me on track.

    In any case, thanks for yet another great addition to the Darebee repertoire of workouts and programs!

    Leave a comment:


  • LongSlowBurn
    replied
    If the description of Deep Frost is accurate, you should probably have all the time you need. The spell appears to change all the water in the target's body to ice, which is pretty much an instant kill. In other words, you now have a dead dragon standing in front of you. If this were D&D, the target would get a roll to shrug off the effects or only take a "certain amount" of damage to their body, but that doesn't seem to be the mechanic here. The objective is more to get you to work out than have a long fight sequence with a tough monster. The additional text in the Dragon Armor spell would probably come in handy if we get a Spellbound Part 2, that might give you the ability to get ahold of a couple of dragon scales at a time (like buying them from a magic shop or something). But from the way the chapter and the Frost spell reads, I'd say it's one Deep Frost spell and you're good.

    You could always make it tougher on yourself, if you want, though. Like, Super Hard Mode where you have to charge up multiple attack spells to knock off enough scales to get a last kill shot in?

    Leave a comment:


  • Gandhalfit
    replied
    Take an ice cube and place it in an empty glass, how long before it melts?
    ammm depends on the latitude, temperature, ground level air pressure and humidity, I guess. However, I am merely an amature when it comes to roleplaying and specifically D&D. I know the basics and have read a local, outdated e-journal
    Demons under the Sink
    and that's about it. But the instructions still got me confused... "requires 20 dragon scales to charge up the spell". It's highlighted in red, not like most of the other spells...

    Leave a comment:


  • DaithiMeyer
    replied
    Gandhalfit ... first off, I role play fantasy games. We tell stories like the one provided here.
    As often as not I'm the GM - the Games Master - who describes, and rules on, the games we are playing.
    So ... this sort of thing is familiar to me.
    If you cast the Deep Frost Spell on, say, a Dragon, it will either shake it off - not an option offered - or be deeply frozen. Can't move. Even if such a spell lasted a mere second, the warm-up period required would be quite long. Take an ice cube and place it in an empty glass, how long before it melts? A larger cube would take longer. A Dragon-sized cube? You could chip 20 scales off the Dragon itself! The suggestion, here, is that they are lying about on the floor.
    So, the option, the Persuasion Spell, is a Charm spell that helps you convince the Dragon that it wants to help you with your task. That you two share the goal of unseating the Mage-King. Even if you have but a few seconds to get that idea across, chances are good that it will not change its mind in the few minutes it will take you to collect twenty of the discarded - and useless, to the Dragon - scales from the floor. Then you bow and crape and say "many thanks, kind Dragon" as you leave.
    If twenty separate charges was what they meant, they might well have mentioned it, yes?

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  • Gandhalfit
    replied
    I don't know DaithiMeyer are you sure it would take one go? I would figure at least some spells would require extra effort and I think the meaning is that 5 sets equal 1 of them so a few days or 5 sets times a number of rounds to get to a level you could cast them... but I'm only at the beginning so maybe I didn't get what you said, I don't have the right connotations yet.

    Leave a comment:


  • DaithiMeyer
    replied
    Gandhalfit ... my understanding is you get all 20 scales in one go.
    The Deep Frost Spell turning the Dragon to ice would likely last long enough to gather such, and the Persuasion Spell would provide a bonus on getting the Dragon's help.

    So ... I'd guess one charge (or two, if first fails) will do the trick.

    Leave a comment:

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